RedBear · classic Rust 2015 · v1069
Project roadmap
Five stages from rules to launch. You can see what is already finished, what is being worked on right now and what comes next. The page is updated as the project moves.
In development · launching in the first half of 2027
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Stage 1: Foundation
DoneDecided what the server is and locked the rules we will not quietly change later.
- Format: the classic build and honest x1 rates
- Wipe schedule and what survives a wipe
- Hard limits on paid perks: cosmetics and comfort only
- A site covering both the game and the project
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Stage 2: The game server
In progressBuilding the server and tuning the rules until a full wipe cycle feels good to play.
- Gather, craft and raid balance tuned for x1
- Clan system: roster, levels, shared bonuses
- Automatic wipes on schedule
- Load testing with a full server
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Stage 3: Client and anti-cheat
AheadOur own installer instead of hunting for archives, plus constant work against cheaters.
- One-click install
- Automatic updates to the current version
- File integrity checks before you connect
- Reports and review of suspicious fights
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Stage 4: Closed test
AheadA limited group stress-tests the server in real fights before anyone else sees it.
- Full-cycle test wipes
- Balance fixes based on real fights and raids
- Anti-cheat checked against real bypass attempts
- Performance tuning on a full server
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Stage 5: Launch
AheadPublic launch, the first shared wipe and the services around the server.
- Server opening and the first public wipe
- Client download page
- Stats: online, clans, wipe history
- Player account area